Cross-Platform Native Modules (C++)
Writing a module in C++ is the best way to share platform-agnostic code between Android and iOS. With pure C++ modules, you can write your logic only once and reuse it right away from all the platforms, without the need of writing platform-specific code.
In this guide, we will go through the creation of a pure C++ Turbo Native Module:
- Create the JS specs
- Configure Codegen to generate the scaffolding
- Implement the Native logic
- Register the module in the Android and iOS application
- Test your changes in JS
The rest of this guide assume that you have created your application running the command:
npx @react-native-community/cli@latest init SampleApp --version 0.76.0
1. Create the JS specs
Pure C++ Turbo Native Modules are Turbo Native Modules. They need a specification file (also called spec file) so that Codegen can create the scaffolding code for us. The specification file is also what we use to access the Turbo Native Module in JS.
Spec files need to be written in a typed JS dialect. React Native currently supports Flow or TypeScript.
- Inside the root folder of your app, create a new folder called
specs
. - Create a new file called
NativeSampleModule.ts
with the following code:
All Native Turbo Module spec files must have the prefix Native
, otherwise Codegen will ignore them.
- TypeScript
- Flow
// @flow
import type {TurboModule} from 'react-native'
import { TurboModuleRegistry } from "react-native";
export interface Spec extends TurboModule {
+reverseString: (input: string) => string;
}
export default (TurboModuleRegistry.getEnforcing<Spec>(
"NativeSampleModule"
): Spec);
import {TurboModule, TurboModuleRegistry} from 'react-native';
export interface Spec extends TurboModule {
readonly reverseString: (input: string) => string;
}
export default TurboModuleRegistry.getEnforcing<Spec>(
'NativeSampleModule',
);
2. Configure Codegen
The next step is to configure Codegen in your package.json
. Update the file to include:
"start": "react-native start",
"test": "jest"
},
"codegenConfig": {
"name": "AppSpecs",
"type": "modules",
"jsSrcsDir": "specs",
"android": {
"javaPackageName": "com.sampleapp.specs"
}
},
"dependencies": {
This configuration tells Codegen to look for spec files in the specs
folder. It also instructs Codegen to only generate code for modules
and to namespace the generated code as AppSpecs
.
3. Write the Native Code
Writing a C++ Turbo Native Module allows you to share the code between Android an iOS. Therefore we will be writing the code once, and we will look into what changes we need to apply to the platforms so that the C++ code can be picked up.
-
Create a folder named
shared
at the same level as theandroid
andios
folders. -
Inside the
shared
folder, create a new file calledNativeSampleModule.h
.shared/NativeSampleModule.h#pragma once
#include <AppSpecsJSI.h>
#include <memory>
#include <string>
namespace facebook::react {
class NativeSampleModule : public NativeSampleModuleCxxSpec<NativeSampleModule> {
public:
NativeSampleModule(std::shared_ptr<CallInvoker> jsInvoker);
std::string reverseString(jsi::Runtime& rt, std::string input);
};
} // namespace facebook::react -
Inside the
shared
folder, create a new file calledNativeSampleModule.cpp
.shared/NativeSampleModule.cpp#include "NativeSampleModule.h"
namespace facebook::react {
NativeSampleModule::NativeSampleModule(std::shared_ptr<CallInvoker> jsInvoker)
: NativeSampleModuleCxxSpec(std::move(jsInvoker)) {}
std::string NativeSampleModule::reverseString(jsi::Runtime& rt, std::string input) {
return std::string(input.rbegin(), input.rend());
}
} // namespace facebook::react
Let's have a look at the two files we created:
- The
NativeSampleModule.h
file is the header file for a Pure C++ TurboModule. Theinclude
statements make sure that we include the specs that will be created by Codegen and that contains the interface and the base class we need to implement. - The module lives in the
facebook::react
namespace to have access to all the types that live in that namespace. - The class
NativeSampleModule
is the actual Turbo Native Module class and it extends theNativeSampleModuleCxxSpec
class which contains some glue code and boilerplate code to let this class behave as a Turbo Native Module. - Finally, we have the constructor, that accepts a pointer to the
CallInvoker
, to communicate with JS if needed and the function's prototype we have to implement.
The NativeSampleModule.cpp
file is the actual implementation of our Turbo Native Module and implements the constructor and the method that we declared in the specs.
4. Register the Module in the platform
The next steps will let us register the module in the platform. This is the step that exposes the native code to JS so that the React Native application can finally call the native methods from the JS layer.
This is the only time when we will have to write some platform-specific code.
Android
To make sure that the Android app can effectively build the C++ Turbo Native Module, we need to:
- Create a
CMakeLists.txt
to access our C++ code. - Modify
build.gradle
to point to the newly createdCMakeLists.txt
file. - Create an
OnLoad.cpp
file in our Android app to register the new Turbo Native Module.
1. Create the CMakeLists.txt
file
Android uses CMake to build. CMake needs to access the files we defined in our shared folder to be able to build them.
- Create a new folder
SampleApp/android/app/src/main/jni
. Thejni
folder is where the C++ side of Android lives. - Create a
CMakeLists.txt
file and add this context:
cmake_minimum_required(VERSION 3.13)
# Define the library name here.
project(appmodules)
# This file includes all the necessary to let you build your React Native application
include(${REACT_ANDROID_DIR}/cmake-utils/ReactNative-application.cmake)
# Define where the additional source code lives. We need to crawl back the jni, main, src, app, android folders
target_sources(${CMAKE_PROJECT_NAME} PRIVATE ../../../../../shared/NativeSampleModule.cpp)
# Define where CMake can find the additional header files. We need to crawl back the jni, main, src, app, android folders
target_include_directories(${CMAKE_PROJECT_NAME} PUBLIC ../../../../../shared)
The CMake file does the following things:
- Defines the
appmodules
library, where all the app C++ code will be included. - Loads the base React Native's CMake file.
- Adds the Module C++ source code that we need to build with the
target_sources
directives. By default React Native will already populate theappmodules
library with default sources, here we include our custom one. You can see that we need to crawl back from thejni
folder to theshared
folder where our C++ Turbo Module lives. - Specifies where CMake can find the module header files. Also in this case we need to crawl back from the
jni
folder.
2. Modify build.gradle
to include the custom C++ code
Gradle is the tool that orchestrates the Android build. We need to tell it where it can find the CMake
files to build the Turbo Native Module.
- Open the
SampleApp/android/app/build.gradle
file. - Add the following block into the Gradle file, within the existent
android
block:
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
+ externalNativeBuild {
+ cmake {
+ path "src/main/jni/CMakeLists.txt"
+ }
+ }
}
This block tells the Gradle file where to look for the CMake file. The path is relative to the folder where the build.gradle
file lives, so we need to add the path to the CMakeLists.txt
files in the jni
folder.
3. Register the new Turbo Native Module
The final step is to register the new C++ Turbo Native Module in the runtime, so that when JS requires the C++ Turbo Native Module, the app knows where to find it and can return it.
- From the folder
SampleApp/android/app/src/main/jni
, run the following command:
curl -O https://raw.githubusercontent.com/facebook/react-native/v0.76.0/packages/react-native/ReactAndroid/cmake-utils/default-app-setup/OnLoad.cpp
- Then, modify this file as follows:
#include <DefaultComponentsRegistry.h>
#include <DefaultTurboModuleManagerDelegate.h>
#include <autolinking.h>
#include <fbjni/fbjni.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
#include <rncore.h>
+ // Include the NativeSampleModule header
+ #include <NativeSampleModule.h>
//...
std::shared_ptr<TurboModule> cxxModuleProvider(
const std::string& name,
const std::shared_ptr<CallInvoker>& jsInvoker) {
// Here you can provide your CXX Turbo Modules coming from
// either your application or from external libraries. The approach to follow
// is similar to the following (for a module called `NativeCxxModuleExample`):
//
// if (name == NativeCxxModuleExample::kModuleName) {
// return std::make_shared<NativeCxxModuleExample>(jsInvoker);
// }
+ // This code register the module so that when the JS side asks for it, the app can return it
+ if (name == NativeSampleModule::kModuleName) {
+ return std::make_shared<NativeSampleModule>(jsInvoker);
+ }
// And we fallback to the CXX module providers autolinked
return autolinking_cxxModuleProvider(name, jsInvoker);
}
// leave the rest of the file
These steps download the original OnLoad.cpp
file from React Native, so that we can safely override it to load the C++ Turbo Native Module in the app.
Once we downloaded the file, we can modify it by:
- Including the header file that points to our module
- Registering the Turbo Native Module so that when JS requires it, the app can return it.
Now, you can run yarn android
from the project root to see your app building successfully.
iOS
To make sure that the iOS app can effectively build the C++ Turbo Native Module, we need to:
- Install pods and run Codegen.
- Add the
shared
folder to our iOS project. - Register the C++ Turbo Native Module in the application.
1. Install Pods and Run Codegen.
The first step we need to run is the usual steps we run every time we have to prepare our iOS application. CocoaPods is the tool we use to setup and install React Native dependencies and, as part of the process, it will also run Codegen for us.
cd ios
bundle install
bundle exec pod install
2. Add the shared folder to the iOS project
This step adds the shared
folder to the project to make it visible to Xcode.
- Open the CocoPods generated Xcode Workspace.
cd ios
open SampleApp.xcworkspace
- Click on the
SampleApp
project on the left and selectAdd files to "Sample App"...
.
- Select the
shared
folder and click onAdd
.
If you did everything right, your project on the left should look like this:
3. Registering the Cxx Turbo Native Module in your app
With this last step, we will tell the iOS app where to look for to find the pure C++ Turbo Native Module.
In Xcode, open the AppDelegate.mm
file and modify it as follows:
#import <React/RCTBundleURLProvider.h>
+ #import <RCTAppDelegate+Protected.h>
+ #import "NativeSampleModule.h"
// ...
return [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];
#endif
}
+- (std::shared_ptr<facebook::react::TurboModule>)getTurboModule:(const std::string &)name
+ jsInvoker:(std::shared_ptr<facebook::react::CallInvoker>)jsInvoker
+{
+ if (name == "NativeSampleModule") {
+ return std::make_shared<facebook::react::NativeSampleModule>(jsInvoker);
+ }
+
+ return [super getTurboModule:name jsInvoker:jsInvoker];
+}
@end
These changes are doing a few things:
- Importing the
RCTAppDelegate+Protected
header to make it visible to the AppDelegate that it is conforming to theRCTTurboModuleManagerDelegate
protocol. - Importing the Pure C++ Native Turbo Module interface
NativeSampleModule.h
- Overriding the
getTurboModule
method for C++ modules so that when the JS side asks for a module calledNativeSampleModule
, the app knows which module has to be returned.
If you now build your application from Xcode, you should be able to build successfully.
5. Testing your Code
It's now time to access our C++ Turbo Native Module from JS. To do so, we have to modify the App.tsx
file to import the Turbo Native Module and to call it in our code.
- Open the
App.tsx
file. - Replace the content of the template with the following code:
import React from 'react';
import {
Button,
SafeAreaView,
StyleSheet,
Text,
TextInput,
View,
} from 'react-native';
import SampleTurboModule from './specs/NativeSampleModule';
function App(): React.JSX.Element {
const [value, setValue] = React.useState('');
const [reversedValue, setReversedValue] = React.useState('');
const onPress = () => {
const revString = SampleTurboModule.reverseString(value);
setReversedValue(revString);
};
return (
<SafeAreaView style={styles.container}>
<View>
<Text style={styles.title}>
Welcome to C++ Turbo Native Module Example
</Text>
<Text>Write down here he text you want to revert</Text>
<TextInput
style={styles.textInput}
placeholder="Write your text here"
onChangeText={setValue}
value={value}
/>
<Button title="Reverse" onPress={onPress} />
<Text>Reversed text: {reversedValue}</Text>
</View>
</SafeAreaView>
);
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
title: {
fontSize: 18,
marginBottom: 20,
},
textInput: {
borderColor: 'black',
borderWidth: 1,
borderRadius: 5,
padding: 10,
marginTop: 10,
},
});
export default App;
The interesting lines in this app are:
import SampleTurboModule from './specs/NativeSampleModule';
: this line imports the Turbo Native Module in the app,const revString = SampleTurboModule.reverseString(value);
in theonPress
callback: this is how you can use the Turbo Native Module in your app.
For the sake of this example and to keep it as short as possible, we directly imported the spec file in our app. The best practice in this case is to create a separate file to wrap the specs and use that file into your application. This allows you to prepare the input for the specs and gives you more control over them in JS.
Congratulations, you wrote your first C++ Turbo Native Module!